[Golang] Exploring the Observer Design Pattern with Code Example
Introduction Today, we will dive into understanding the Observer Design Pattern with a Golang code example. This pattern is a cornerstone of software design, promoting flexibility and reuse in code by managing dependencies effectively. What Is the Observer Pattern? The Observer pattern defines a one-to-many dependency between objects, ensuring that when one object (the Subject) changes its state, all its dependents (Observers) are automatically notified. This pattern is pivotal in creating an efficient and decoupled architecture. ...